แสดงบทความที่มีป้ายกำกับ Development แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ Development แสดงบทความทั้งหมด

วันพฤหัสบดีที่ 21 กรกฎาคม พ.ศ. 2554

Upcoming Trends in Mobile Game Development!

Games are a very attractive form of entertainment. They are enjoyable, interesting and fun to play. Electronic games, especially, are creative, colorful and exciting. People enjoy playing electronic games regardless of gender or age. With the help of the Internet, game developers have introduced new types of games which can be played online. Many people choose to play these games for simply the thrill and excitement they offer while others just play it as a pastime activity to ward off boredom. Whatever be the intent of the players, games are games and hence are always welcomed. Electronic Game Developers put in a lot of effort and hard work to create fascinating games. Electronic Game Development involves the application of a lot of the latest technologies and tools. Macromedia Flash Player is the latest tool used by game developers to create amazing games. Flash games require better configuration of the hardware to be played successively without any technical disturbance. At present, every computer is capable of handling flash games and it is also very easy to download the flash player from the Internet.





Mobile Game Development is an interesting and emerging trend. The mobile gaming world comprises of several concepts. There are 3D Real World Scenario Mobile Games, Massive Multiplayer Mobile Games and Advertising or Promotional Mobile Games. The Mobile gaming industry has just reached 3D gaming. It is expected that shortly there will be real world scenario games on mobile phones. With every other person using a mobile phone, the mobile industry is growing in leaps and bounds. Mobile Gaming has a huge market. It is catchy and attractive and hence has a big market amongst the young and the old alike. Moreover, as it serves as an alluring pastime, it is welcomed by users. Promotional advertisements through mobile games are very effective and reach customers easily. In today’s world, Mobile Game Developers are capitalizing on the growth and demand for mobile games.





Mobile Games offer more features, since it is possible to promote cinemas and movies through Mobile Games. The movie promoters look forward to publishing their movies through the entertainment media. So many producers nowadays take the initiative to develop mobile games based on their movies. Mobile games serve as a good way of promoting movies as they kindle the interest and arouse the desire in the movie-goer to watch the movie. Games are generally developed based on the characters in the movie. They are yet another way of inculcating an interest for the movie in the user. This type of publishing will try to reach the right customer at the right age.





In a few years, many massive multiplayer mobile games will hit the market. Earlier, when the Online Massive Multiplayer Mobile Game Development was introduced, the players played against many other people around the world through their mobile phones. Now, there are only few global multiplayer mobile games available in the market like Find4. The main feature behind Massive Multiplayer Mobile Game is that, it uses GPRS connection for networking with a central server. This trend will soon become popular among mobile game players.





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วันเสาร์ที่ 2 กรกฎาคม พ.ศ. 2554

Game Development India: Making Your Site Enticing With Creative Games Development

Since the competition in the online world is increasing at a fast pace, it has become important for websites owners not only to bring in more traffic, but also retain the interest of the visitors. In other words, a high visitor retention rate is what these sites aim at. It is true that using search engine optimization techniques can assure your site of a higher ranking on search engines, retaining visitors’ interest something which is not related with SEO. The onus is on you to make you site unique and different. It should offer something special which no common site offer. As part of this campaign to lure visitors and acquire a high retention rate, you can for game development. Many websites have started using games as tools to retain visitors’ interests in their sites.

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วันจันทร์ที่ 2 สิงหาคม พ.ศ. 2553

Open Source Flash Games - The Best Learning and Development Tools

Flash games have come on leaps and bounds in recent years. Once the domain of the bedroom geek, Flash games as a source of online entertainment are now well and truly mainstream.

At a recent conference Raph Koster, designer of Ultima: Online and president of Areae said, "The web is kicking the console industry's ass". That quote actually has a lot of truth in it - there are more installations of the Flash player worldwide than all the Playstations, Wiis and Xboxes combined!

With this increase in player interest comes increased demand. More and more companies are looking to Flash game developers to create new and exciting games for them, and more and more developers are learning Flash specifically to develop games.

Typically learning Flash game development is a slow and time consuming business. While there are a few online courses starting to appear, most developers are forced to learn from books. Since Flash game development is very hands on, yet highly technical at the same time, learning from books and articles is far from ideal, and so the learning curve is steep.

Another way to learn is by pulling apart existing Flash games source code, seeing how it was written, modifying it, and using the source files as learning tools. The problem is that it's very difficult to acquire decent Flash game source code since most developers guard it closely.

Open source Flash games

While most developers choose to keep their game source a closely guarded secret, some developers adopt a different approach and make the source for their games available. "Open source" is term usually meaning that source code is freely distributed, and maintained by a community of developers with the aim of improving the code and adding features, normally of complex software such as operating systems and desktop applications. In a more general sense, open source just means source code which is available to use.

With the Flash game source code a developer can both use it as a learning tool, and use it to quickly create derivative works. From simply rebranding the game with a different logo, to making fundamental changes to the gameplay, editing open source Flash games is much faster than starting from scratch. The same FLA file can be used again and again to make different versions of a game, or parts of the code can be used to speed up development of a new game.

With the new ability of Flash CS5 to create iPhone apps there will be more and more demand for Flash game source code in the future. If your only experience to date is in building games from the ground up, using existing source as either a learning tool or a starting block can dramatically increase your productivity.

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วันพุธที่ 14 กรกฎาคม พ.ศ. 2553

How to Write Flash Games - A Guide to Flash Game Development

Flash games have become more and more popular in recent years. While the demand for new games continues to increase, the number of developers seems to remain comparatively static. The reason for that might be that developing Flash games requires such a diverse range of skills.

Of course, to make Flash games a competence in Flash is required, but that alone is not enough. A good Flash games developer needs programming skills, graphical skills, audio skills, not to mention a good analytical mind, a methodical way of working through problems, and the patience to see a project through to completion. Here is a rough outline of how a single developer might tackle the problem of writing a Flash game from scratch.

Planning and design

Games are complex pieces of software. Even a small puzzle game written in Flash is likely to include several main screens or game states, multiple movieclips which may be nested (giving multiple timelines), one or more actionscipt files and possibly actionscript on the timeline, graphical elements either drawn in Flash or embedded in either bitmap or vector formats, and audio files.

With so many elements, sitting down at a computer with Flash open and starting to code is very unlikely to produce a satisfactory result. Whenever I start to write a new game I first start with a pen and paper, initially with a description of how I'll go about writing the game, then with lists of game starts and main functionality, then with list of assets required. Only then, once I have a good idea of how the game will be written can I start to collate assets, and begin to write the game.

Mock-up

Once a design has been drafted, the next step is to write a mock-up game in Flash. The idea of this stage is to write the code in Flash for the game to be functional, without worrying too much about how the game looks. I often use place holder graphics at this stage, which will later be swapped with graphics produced by an artist, and unless it is integral to the game I leave the audio out entirely.

Graphics and audio

Once the mock-up has been written, and tested, the next stage is to integrate the graphics and audio. If the design phase was completed carefully with consideration to the graphics and audio, the artists (if the developer is not creating the graphics themselves) can be producing the graphical assets while the mock-up is being created. This allows the graphics and audio to be integrated relatively quickly and easily, and the game is now fully tested again.

Final touches

Only after the game is virtually complete do final touches such as introduction and end of level screens, or preloaders get added. This allows testing to be much quicker and easier as the tester doesn't have to repeatedly click through spurious intro screens.

As we have seen, even a simple Flash game is a complicated project to take on. However, with careful planning and by breaking the project down into sensibly sized modules a competent Flash developer can easily tackle small games projects alone, especially if they have the help of an artist for the graphics and audio.

If you've not written a game from scratch before then consider making modifications to an existing game first. That will give you experience working on games, and the confidence to take on larger projects from scratch in the future.

Writing Flash games can be a highly rewarding skill, both intellectually and financially, but tackling a project too large too early is a common mistake. If you're new to writing Flash games start small, and learn how to write a Flash game the right way before moving on to bigger projects!

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วันพฤหัสบดีที่ 4 มีนาคม พ.ศ. 2553

Flash Game Development - 7 Ways to Make Money From Flash Games

In the past few years online gaming has really taken off. Flash games are more popular with gamers than ever before, and there is an ever increasing demand for talented and innovative game developers. If you're a Flash developer, there are many ways to generate an income from creating flash games.

1. Developing games for clients

This has been my primary income for the past 7 years. You'll need to have a proven track record, which means building up a portfolio of games, but once you start building a reputation you can earn a good income by designing and developing games for clients. In recent years I've created games for such diverse clients as gaming portals, cell phone brands, charities, television companies and even a major league baseball team!

2. Sponsorship

A sponsorship deal usually involves putting a companies logo and branding into your game, and giving them the rights to use the game exclusively (though sometimes non-exclusively) on their website. The amount you'll earn from such a deal can vary dramatically depending on the game, and the sponsor, and it usually involves one of the big gaming portals.

3. In game advertising

There are several companies which offer in game advertising but the biggest player in the market is Mochimedia with their Mochiads system. Not only do you get a commission for adverts displayed in your games, but you also get access to their network of publishers giving your game more exposure. This can be one of the best ways for new developers to get their work seen.

4. Banner ads or AdSense

Flash games are a huge draw for traffic online, which is why they are in such demand. You can leverage that traffic by hosting games on your own site, and displaying banner adverts or Adsense and earning a commission from the clicks.

5. Game design contests

A number of big gaming portals run regular game design competitions, some with cash prizes. This can be quite hit or miss, but if your game is good you can earn money this way, and again it's a great way to get exposure.

6. In game currency (micropayments)

Micropayments are now available from several companies, and allow you to accept real money for in-game purchases such as upgrades, new levels, or items. This is a relatively new way to monetise Flash games but already solutions from Mochimedia and HeyZap are becoming popular with developers.

7. Commercial release

Finally we come to what is probably the oldest way of making money from video games - selling them to gamers! If your game is good enough, and popular enough you can release and sell a commercial version. Depending on the type of game this could be a downloadable version to play on PC, or perhaps an iPhone version to be sold through the Apple app-store. Whatever format you use the idea is the same, to use the Flash version as a marketing tool to sell the commercial release.

As you can see there are a number of ways to make money from developing Flash games. Some can be used for very simple games, while others will only work with more in depth games, so if you're just learning Flash game development you can start with some of these techniques, and build up your experience and portfolio.

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